Games
Tic-tac-toe
Tic-tac-toe on a board of nine buttons. Members can challenge each other to a game in the channel, or play Sparrow in private on Easy, Normal or Hard. Sparrow keeps wins, draws and losses, with a leaderboard, and can give Leveling XP for a win.
Getting started
Open Games, then Tic-tac-toe, on the dashboard. From there you can turn the game on or off, choose who can play, set how long members wait between games with Sparrow, turn on Leveling XP, and see the top players.
Put Tic-tac-toe on a Games panel, a message with a button for each game you pick, from Games Panels on the dashboard. Members press Tic-tac-toe to play Sparrow, or use /tictactoe play. To play another member, use /tictactoe challenge. Who can play counts for both players.
Playing Sparrow
Press Tic-tac-toe on the Games panel or use /tictactoe play. The game is private: only you see it. Pick how hard Sparrow plays:
- Easy: Sparrow plays at random.
- Normal: Sparrow plays well, but slips now and then.
- Hard: Sparrow never loses. A draw is as good as a win.
Who goes first is random. Press a cell to make your move, and Sparrow answers right away. There's a Give up button during the game, and Play again at the end.
Playing a member
Use /tictactoe challenge. Pick a member, or leave it empty for an open challenge anyone can accept. Sparrow posts the challenge in the channel. A picked member presses Accept or Decline; an open challenge goes to the first member who presses Accept. The challenger can take it back. A challenge that isn't accepted ends after 2 minutes.
Once accepted, both play on that message. The board is nine buttons, ❌ for one player and ⭕ for the other, and only the player whose move it is can press. Who goes first is random. The message says whose move it is.
- No move for 3 minutes forfeits the game.
- Either player can press Forfeit to give the game up.
- When someone wins, the winning line glows green.
Wait between games
Admins choose how long a member waits between games with Sparrow. It's 5 minutes by default. You can set it to none, or to any length you like, on the Tic-tac-toe page on the dashboard. Games against members have no wait.
Leveling XP
A win can give Leveling XP, through the same game XP setup as Trivia and Cat Chase. Turn it on under Leveling, Earning XP, Games, or on the Tic-tac-toe page. Both show the same setup.
- 20 XP by default for a win against a member, a win against Sparrow on Normal, or a draw against Sparrow on Hard. You can change the amount.
- No XP for games on Easy, or for a draw against a member.
- The game XP limit counts Tic-tac-toe too: once a member has earned that much from games in an hour, day, week or month, games stop giving them XP until the next one.
It's free.
Stats and leaderboard
Sparrow keeps each member's wins, draws and losses per server: against members, with a win streak, and separately against Sparrow. /tictactoe stats shows yours, or someone else's. /tictactoe leaderboard ranks members by wins against other members. The Tic-tac-toe page on the dashboard shows the top players too, and admins can reset the totals.
Turning it off
Admins can turn Tic-tac-toe off on the dashboard. Its button on Games panels greys out and the panels say it's off.
Permissions
Tic-tac-toe needs nothing beyond what Sparrow already uses to post: View Channel, Send Messages and Embed Links. See Access & Permissions.
Free and Premium
Tic-tac-toe is free. There are no Premium parts. See Premium for what Premium adds elsewhere.
Commands
/tictactoe playEveryonePlay Tic-tac-toe against Sparrow on Easy, Normal or Hard. Only you see it.
/tictactoe challengeEveryonePost a Tic-tac-toe challenge in the channel. Pick a member, or leave it empty and anyone can press Accept. You both play on that message.
/tictactoe statsEveryoneYour Tic-tac-toe wins, draws and losses, or someone else's.
/tictactoe leaderboardEveryoneWho has won the most Tic-tac-toe games against other members in this server.
Want an overview instead? See the Tic-tac-toe module page → · See every command →